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An American Animator in Tokyo
An ex-pat talks fear and loathing in the anime biz

By Matt Schley
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Posted 8/26/2011

For many American otaku, it’s The Dream: Move to Japan, learn the language, and work in animation. 20 years ago, New Orleans native David Roy did just that. We sat down in his apartment in Shibuya to discuss his life and times in the anime biz. 


From an early age, Roy was interested in filmmaking, but never really considered working in animation, put off by the for-kids nature of American cartoons. But through the years, a different style caught his eye, exemplified by shows like Starblazers and Robotech, which impressed Roy with their emphasis on long-form storytelling. The final nail in the coffin came in college, when he saw Katsuhiro Otomo’s Akira

“I saw that,” said Roy, ”and I thought, ‘Man, this is something totally different. This is fantastic.’”

Roy made it his mission to get to Tokyo and study at an animation school. He arrived in Japan via the JET program, teaching English and learning Japanese for three years in Fukui Perfecture, north of Kyoto, after which he applied and was accepted to Tokyo Animation School.

Finally in Tokyo, Roy’s anime education began. Early lessons centered on the process of drawing douga, the cels that make up the motion between two genga, or key frames. Now largely farmed out abroad, in-betweening is an unglamorous but necessary part of animation.

“A big part of it is tracing,” Roy explained as we looked over some of his school work. “This one’s pretty badly done. Look at those lines,” he laughed, pointing at an early sketch with wobbly hair. “They teach you to draw from the elbow, not the wrist. It’s gotta be one clean stroke.”

Little by little, new techniques were introduced: how to animate actions like walking, running and making movement look natural. By the end of the first year, the students were prepared to create their own short films. This was before animation was done digitally, so everything had to be done by hand. Bewildered by the difficulty of painting cels, the students asked their teacher for advice.

“He just said one word,” Roy laughed, “‘nare’ - get used to it.”

During his last year of school, Roy began job hunting, sending sketches and resumes around town. But “no one even wanted to consider a foreigner,” Roy explained, “or maybe I just wasn’t very good.” In any event, the main instructor at the school invited Roy to work in his studio doing douga. His first work was on Violinist of Hameln, followed by series like GaoGaiGar, Future GPX Cyber Formula, and Outlaw Star

After a few years of in-betweening, Roy moved on to key animation at another studio, doing genga for Suzie-chan and Marvie, a kids’ show about cooking. After his studio lost the Suzie-chan contract, he did various gigs, including some key animation on Crayon Shin-chan and a Lupin III TV movie. But through the years, Roy’s frustration with the industry grew.


A page from one of Roy's early sketchbooks.

A major problem that plagued the field was money—or lack thereof. Salaries then, as now, were incredibly low. Roy was able to supplement his anime income by teaching English, but his peers weren’t so lucky. One manager wore the same torn pair of pants every day. His boss literally lived at the studio, curling up in a sleeping bag under his desk at night.

In addition, conditions were rough. Overworked and undernourished, several of Roy’s peers simply collapsed. One higher-up who pushed himself too hard ended up in the hospital for three months, after which his doctor banned him from ever working in animation again. Studios were poorly ventilated, and everyone smoked. In summer years of accumulated tobacco resin would begin to melt, dripping off the desks.

“I just got sick of it,” said Roy. “I thought, ‘I cannot be in this hell.’”

Because it’s such low-paying, demanding work, Roy said, the industry only attracts the most hardcore fans, who in turn produce anime for other fans that lacks mainstream appeal. It’s part of why he doesn’t have much interest in recent productions.

“It’s not real big vision anymore,” Roy said, “it just feels like guys trying to recreate what they saw as kids.”

As one of the few foreigners working in anime, Roy got a double dose of this inward-looking mentality. His original ambition was to eventually get work promoting international co-productions. But he encountered an industry largely uninterested in partnering internationally—a reflection of Japan’s so-called Galapagos Syndrome.

Still, Roy holds out hope. He points to the work of Studio Madhouse, whose recent output has reflected that “big vision” that attracted him in the first place. A few years ago, he did some designs for the big-budget OVA Freedom, on which he had a good experience. And he’s met a few foreigners in recent years who seem to work under better conditions than he did. For Roy, the industry has a choice to make: Keep looking inward or embrace a wider market.

“Japan is well known for its animation. It should take more pride in this little treasure that it has and really develop it. Put some money into it and you’re going to get a lot of creative people coming here, and you’re going to build up a fantastic industry.”

Comments:
>> Melissa (Sunday, March 18, 2012)
Hi,

If you have the contact information of Mr. David Roy can you please let me know. I am doing a project on anime production and it would be nice to hear what it's like from someone who worked within it. Thank you!
>> YUKI (Wednesday, January 04, 2012)
AMERICAN ANIMATERS DON'T GET PAID ANY BETTER IF YOU PAID ALOT THERE WOULD BE NO MONEY FOR THE REAL TALENT HIGH PAID VOICE ACTERS
>> Scott Jackson (Tuesday, January 03, 2012)
Great article.

A little surprising to hear the idea that animators aren't well paid or possible not well-supported in Japan.

I'm an American living in Argentina for the past year, and every where I've been here I see japanese anime and figurines. Manga-style drawings are also widely copied and adored here by at least a couple generations of fans. I think if the Japanese government were to sponsor grants (airfare + study expenses) for foreigners to go to Japan to study drawing and animation, they would have hordes - of Argentines at least - waiting to sign up and go to Japan (and thereby support local Japanese econmies for years to come). The German government and mainstream media outlets (Deutsche Welle) are doing backflips to attract international students to come and learn the language and study in Germany.

If Japan were to do the same thing, they could capitalize on the massive popularity that Japanese culture has all over the world. By supporting animation schools by such programs, they would also be elevating the position of Japanese animators who have toiled so long in obscurity and dire conditions. Their exists categories for culinary tourism, eco-tourism, cultural tourism, and so on... all of which have been promoted and sponsored by Japanese agencies over the past decades - it's possible that the powers that be haven't recognized the patterns of rampant worldwide fandom and therefore missed the chance to open the channels for an otaku-tourism that could boost the Japanese cultural industry for further decades to come.

I would be willing to guess that the Japanese economic ministries spend a lot more time and money thinking about how to advance their technology industries - and very little time thinking about the importance of anime as a thriving national asset. People all over the world use Japanese technology without thinking or caring about the fact that it came from Japan. However, otaku all over the world worship anime, manga, figurines and the like - precisely for their Japanese-ness. Why aren't they capitalizing on this, and supporting their animators?
>> DALLANMI (Thursday, November 10, 2011)
- I've enjoyed anime for years, if the wages are so low, how much would it cost to produce a 90min production? Something that could be taken to sundance.

-Dallanmi
>> Henry Park (Monday, September 05, 2011)
I agree with Marc Mackenzie. It's a great article and David Roy's sketch of Machine Robo looks awesome.

As a long time fan, I've been aware that Japanese animators are in dire situation. I really love David Roy's frankness about chronic problems that plagues Japanese animation industry. It's a good thing that Mr. Roy has another profession to support himself.

It's nice to have hardcore fans willing to give their time and energy to keep the industry alive. However, their misuse of creative freedom is causing a long term effect that hurts everyone. As a hardcore fan, I'm getting tired of watching many shows that don't resonate with mainstream audience. For the industry, the lack of reform or overhaul will not save the industry even with hardcore fans. Even though the working condition has improved, a dead-end job is still a dead-end job if it cannot provide a decent future.

I hope that more people in Japan will become more proactive with their business and services.

>> TeeWee30 (Thursday, September 01, 2011)
Bless his heart. I admire his dedication and cuteness.
>> Marc McKenzie (Friday, August 26, 2011)
Wow...great article, and very informative too. Also liked the sketches I saw.

As a teen, I did have the desire to work in Japan as an animator or assisting a manga-ka. Didn't work out that way, but I ended up studying animation after my undergrad years and after a couple of hits and misses, I got the chance to work on a couple of animated shows for NickToons.

It's not an easy field to get into. And Roy is right--the salaries for animators in Japan is pitiful. In the US, it's much better, and although there is a lot of pressure, I didn't encounter the harsh conditions that Roy described.

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